I was responsible in building the modular parts for the faculty buildings. The parts were then used by the environment team to form the faculty buildings in the PVP level, 'Academy'. For the textures, a combination of tiling textures, trim sheet and baked textures were used to have more control and flexibility when using the modular pieces.
I was also responsible in mapping and the material separation of the ground as well as the blend shaders used in the level.
Here are the other artists involved in bringing the level to life:
https://www.artstation.com/zhafri
https://www.artstation.com/bluetiger
https://www.artstation.com/myri4d